Blender is a professional Free and Open Source 3D computer graphics
software product used for creating animated films, visual effects, art,
3D printed models, interactive 3D applications and video games.
Blender's features include 3D modeling, UV unwrapping, texturing, raster
graphics editing, rigging and skinning, fluid and smoke simulation,
particle simulation, soft body simulation, sculpting, animating, match
moving, camera tracking, rendering, video editing and compositing. It
further features an integrated game engine. Blender has been used in
numerous applications including full-length movies. It provides an
extremely cost-effective, efficient and complete solution to most common
3D animation requirements.
About the Workshop
ICFOSS in association with FOSSCELL at Mohandas College of
Engineering and Technology is organizing a hands-on workshop on Blender,
which is meant for professional animation artistes, digital media
professionals, students, and teachers. Participants will be provided
with a lab facilities for the hands-on training.
For more details and registrations, please contact Dr. P.
Jayaprakash, HOD, Department of CSE, Phone : 9446701673, Email :
hodcs@mcetonline.com